In my opinion, “3” is the best for doing overlays/skin detail. Here is an example of how my Defined Hand Overlay changed with using different numbers. Go to the CAS part you want to adjust, and in warehouse scroll down to “CompositionMethod.” Depending on what you are starting with you will likely either see a 0, 1, or 3. The area we will be editing is the "CompositionMethod," in the warehouse. I will use my Defined Hand Overlay, which is still not at its peak of perfection in these pics (I have to clarify that!) Here is a look at my Overlay in S4S, so you can see what my original image looks like: To do this, I will assume you have a basic knowledge of S4S, and how to make a transparent overlay with a 2D editor. Since, I prefer the look of one, I narrowed it down and found the easy way to play with how the transparency blends. As I have been making more and more overlays, I noticed differences in how transparent images would overlay on the sim, based on which skin detail I started with.
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